
Converse CX
How do you show what comfort feels like? For Converse CX, we built a World of Foam: a playful CG space where sculpted surfaces, bouncing spheres, and bold shoe silhouettes put cushioning in motion.Starting with the shoe details, we developed the concepts, design, models, and animation for the Weapon CX, Run Star Motion, and Aeon Active CX lineup. Two individual shoe films, a lineup edit, social cutdowns, and print stills established the look of the global campaign.
- Client
- Converse
- Services
- Visual Effects
- Animation
- Creative Direction
- Design
- Live Experiences
- Year
- 2021
Explore
12 Assets
Exploration
The finished films began with months of look development, animation tests, and simulations. This research reel brings those explorations together, including ideas that never made the final cut.

Credits
Creative Director: Andrew Jerez Head of Production: Chris Grey CG Artist + Design: Mitch Fields Animator: Matt Parent CG Artist: Uli Streckenbach Animator: Kevin Ferrara Modeler: Hung Ma Sound Design: Yuta Endo Storyboard Artist: Sofie Chen 3D Artist: Carlos Aartsen Editor: Jesse Payne Compositor: Elliot Fan 3D Artist: Tanguy Bodivit Designer: Stephen Hannon Designer: J. Collins Modeler: Alex Temirov
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